Preview: Nimbit Frontier Leans Into Creature Collecting and Cozy Conservation Efforts
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We’ve seen a few games dabble in the idea of wildlife conservation. Nintendo tried it with Pokemon Ranger. Apico is about saving bees. Capcom included it in Monster Hunter Stories 3. But with Megasploot’s Nimbit Frontier, we see a creature collector game that is much more focused on conservation efforts than other titles by making the central goal finding critters in roguelike dungeons, nurturing them in your home base, and caring for them so they can be released back into the wild. All of that is also surrounded by actual character care and life sim elements that encourages you to become part of a town and closer to NPCs too. In all honestly, what I’ve sampled so far sort of makes Nimbit Frontier feel like the Pokemon Ranger game I always wanted. Recommended Videos In Nimbit Frontier, our Nimbiteer avatar finds themselves in the town of Star’s End due to townsfolk Yuri and Alice finding a stray Nimbit egg from the Diving Bell during a storm. Our goal is to head into the Underwild nearby to explore and recover the titular Nimbit genetic material from Mimock enemies to restore the lil’ buddies.
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