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ReBlade: The Death Spiral First Preview – Parrying Through the Cyberpunk Roguelite

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Key Preview Takeaways:Combat leans heavily into parrying. The demo we played shows promise, but we’re hoping for more depth in the final version. The concept feels like a mix of Alita: Battle Angel and Cyberpunk 2077. No other gameplay maneuver has had as much impact on modern action games as the parry. This ultimate skill suits both aggressive and defensive playstyles, letting you stylishly tip the scales of battle unscathed. Games like Sekiro, Lies of P, and the recent Onimusha: Way of the Sword lean into that focused combat style action fans have embraced. The upcoming ReBlade: The Death Spiral looks set to join that growing catalog of top-level action games that give you the tools and the satisfaction of tearing through enemies' defenses – this time within the framework of a roguelite. Developer ChillyRoom has created a blend of a dungeon-crawling roguelite and fast-paced action-brawler, which leans into the idea of a cunning cybernetic warrior slashing and parrying through an ever-changing setting. In our hands-on with the ReBlade: The Death Spiral demo, we got to play over two hours of varied runs.

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