AMD is bringing FSR 4.1 to Xbox consoles and handhelds - The Verge
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AMD has just revealed that it’s bringing its latest upscaling technology, FSR 4.1, to the Xbox Series S and X consoles, as well as laptops, 6000-series GPUs, and both the Xbox Ally and Xbox Ally X handhelds. And it’s coming fast — FSR 4.1 will start appearing for Radeon RX 6000-series GPUs today, as well as Ryzen AI Max 300 and 400 series devices and Ryzen AI 9 300 and 400 series devices. Microsoft’s Jason Ronald says it’ll be available to Xbox developers “very soon,” too, in a post on X. AMD launched its FSR 4.1 update for Radeon RX 9000-series graphics cards in March, and promised to bring the technology to older GPUs and handhelds this year. FSR 4.1 can improve performance in more than 300 supported games, including Cyberpunk 2077, Battlefield 6, and Assassin’s Creed Shadows. FSR 4.1 arrives just weeks after Sony and AMD teamed up to bring Quick Spectral Super Resolution (QSSR) to the base PS5, based on Sony and AMD’s Project Amethyst work. “We want to bring that work to more gamers,” says Jack Huynh, senior vice president and general manager of AMD’s computer and graphics group. “We didn’t just bring it over, we made it better.
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