The Most Compelling Lovecraft Video Game Is About Hundreds Of Adorable Penguins
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While his politics and bigotry have long been part of the parsing, Lovecraftian scholars benefit a great deal by the fact that the namesake died before 1939. Tales of unfathomable beings, the reaches of sanity and proto-steampunk sensibilities are ultimately parceled with race science sentiments and colonial expeditions. A new game from Umurangi Generation creator Naphtali Faulkner seeks to wield the horror genre without excusing its many sins. And how does he accomplish this? Adorable penguins. In Penguin Colony, you play as Antarctic birds. A great deal of them. Big emperor penguins. Little baby penguins. Rockhoppers. Chinstraps. By nuzzling up against another penguin, the player can transfer their essence in an instant. Each has alternating characteristics. Speed. Swimming. Jumping. A photo mode. And while it’d be dandy enough to belly slide around the tundra, their harsh but uncomplicated lives are upended. With dabs of alternative history, the game retells Lovecraft’s At The Mountain of Madness, this time with Nazis unlocking the ice sheets instead of well funded New Englanders. Learning of an ancient god, captured in frost, their research team attempts to uncover the deity.
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Austin Manchester is a writer and editor living in New York City. At Polygon, he covers gaming and entertainment news, reviews new video games, interviews behind-the-scenes talent, and more. He enjoys discovering hidden gems and sharing them with Polygon's audience. Previously, he was the gaming editor for AIPT Comics and has written for other outlets like XDA, How-To Geek, and The List. He enjoys soulslikes, character-driven RPGs, and third-person shooters plucked straight out of the Xbox 360 era. He also likes to flex his non-video game nerdy knowledge sometimes, whether that's explaining who's who in the new Wolverine game or recommending a comic book series about a sentient sword.

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