BBlogFlow

Modder Uses AI to Put Shadow of War's Nemesis System in Rockstar's Red Dead Redemption 2

·1h ago

This story deserves to be shared

Send it to someone who'd care, or post it on your networks.

Facebook Twitter Email

A modder has used AI to put Middle-earth: Shadow of War’s Nemesis System inside Rockstar's Red Dead Redemption 2. The enRage mod, created by nicklovin99, tracks how individual enemies feel about you. This works largely the same way as Shadow of War's much-loved Nemesis System, creating rivalries on the fly and disrupting the ranks of rival gangs. And, like the Nemesis System, enRage names every single NPC in the game. Some like you, some fear you, and some want you dead. It groups people by gangs, groups, and affiliations, so you’ve got the O’Driscoll Boys, Lemoyne Raiders, the U. S. Army, The Klan, the Wapiti people, the Bronte Family, the Murfee Brood, the Skinner Brothers, Van der Linde, and unaffiliated randoms. These are all tracked in a new menu. When you kill an affiliated NPC, their status within the gang gets passed along to a new member in the organization. The Hierarchy menu page tracks every NPC in the game, and tells you how they feel about you. Then there’s the X-ray page, which allows you to see NPC skeletons and what injuries they carry, with limping and paralysis showing up as possible health conditions on the mod trailer.

This article is an excerpt. To read the full content, visit the original source. IGN

Reactions

0 comments

No comments yet. Be the first to share your thoughts!

Facebook Twitter

Related articles

AI used to be a nemesis confined to science fiction. Will it really destroy us all? - University of Colorado Boulder

Fears about AI going rogue and turning against humanity have been around since the days of Skynet, the superintelligent neural network in the 1984 film, the Terminator. But this month, those fears reached a chilling new high. An AI researcher quit and warned that the systems he was helping to develop could get "out of control" and wipe out humanity. Martha Palmer, a professor of computer science and linguistics at CU Boulder, said the warning isn’t science fiction. “AI systems can find the loopholes. They get out, and then they do all kinds of stuff that nobody expected them to do,” Palmer said. “How many warning signs do we need before we slow down and take action?”Palmer is one of the two U. S. representatives on the United Nations Independent International Scientific Panel on Artificial Intelligence. The group issued a report last summer on AI, its risks and its opportunities. Palmer recently spoke to CU Boulder Today about the latest AI fears. Could AI really destroy us all? Absolutely. I don’t think that’s hyperbole at all. AI is this incredibly powerful engine.

University of Colorado Boulder·

Life has once again found a way in Athanasia, an "immersive" dinosaur FPS that feels like comfort food for Dino Crisis and System Shock players alike

Good news, people who figure they are going to die of old age before they get another Dino Crisis! Good news also, people who can't get enough throwback immersive sims! Even as Capcom forge ahead with their Resident Evil remake ouroboros, plucky Momentum Games and horror publishers Black Lantern Collective are releasing Athanasia - a first-person homage to both Dino Crisis and System Shock, in which you play intrepid researcher Carmen Flores, who has been sent to one of gaming's many ominous abandoned scientific facilities in South America. One of these days, I'm going to turf up to a collapsing laboratory complex in a game and discover nothing but stationery, old rubber gloves, and unfiled expense claims. I imagine a lot of laboratories are abandoned not due to (for example) gene-modded dilophosaurus outbreaks, but because the funders got cold feet long before Project X reached the prototyping stage. But that day is not this day. Today, there are dinosaurs! Argh, my face and/or intestines! Here's a trailer.

Rock Paper Shotgun·

The next Call of Duty will introduce a new sub-series to the franchise

Next year's Call of Duty game will not be part of any of the franchise's existing sub-series. In an interview with The Game Business, Activision confirmed it's finally ready to create a new sub-series. "We've already kind of stated that a future title is going to be a new sub-franchise and we've already kind of laid the groundwork there," Activision chief marketing officer Tyler Bahl said.

Eurogamer·

The 7 Best Daily Pokémon Games, Ranked

Ever since Wordle exploded in popularity at the turn of the decade, all manner of daily puzzle games have followed suit, including plenty with a Pokémon theme. From guessing the Pokémon based on its color palette and playing Pokémon-themed sudoku to daily battles against the iconic Red, there are loads of options for every budding trainer. While a true Poké nerd will find enjoyment in every daily Pokémon game, the vast array on offer could also consume hours of your day. So we've narrowed it down to the seven best, in no particular order. First up is one of the newest daily Pokémon games, Daily Red. This is a battle simulator where you get to fight Red and his Mt. Silver team from Pokémon HeartGold and SoulSilver. All of his Pokémon are level 100, and so are yours. The challenge lies in the fact that the team you're battling with is randomized each day. Daily Red uses the rules from the third generation of Pokémon games, and it runs on Pokémon Showdown's battle simulator. You can switch out your Pokémon whenever you like, but you cannot use items. Everyone gets the same team, and while you can do as many practice runs as you like, you only get one shot at the proper battle.

Polygon·

5 Essential Horror Books You Need To Read At Least Once In Your Life

Foundational genre books that have shaped horror over the years Horror books are gateways to chilling worlds. These stories vary in theme and intent, with some set in the distant future, while others reflect day-to-day anxieties in a relatable way. Sometimes, literal monsters become metaphors for pestilence and xenophobia in classics like Dracula. In other cases, the source of fear is intangible, like in The Last House on Needless Street, where trauma shapes an unreliable protagonist.

Polygon·