How The Callisto Protocol's Animations Came To Life With Motion Capture | Ars Technica
Ars Technica · Published on November 29, 2022
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Description
Ars Technica returns to the headquarters of Striking Distance Studios to join Dead Space creator Glen Schofield and his team on their state-of-the-art motion capture stage as they create the ferocious character animations found in their upcoming release 'The Callisto Protocol.' Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica
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