Massive Entertainment Now Leads Splinter Cell, Ghost Recon, and The Division at Ubisoft - Insider Gaming
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Ubisoft’s Creative House 2 is Now Massive Entertainment, Will Work on The Division, Splinter Cell - GamingBolt
As part of Ubisoft’s major restructuring over the year, the company has now revealed more details about what it refers to as Creative House 2 – which has been named Massive Entertainment. The division will be the main team in charge of The Division, Ghost Recon, and Splinter Cell, as well as some new IP like March of Giants. This new version of Massive, headed up by Christoph Hartmann as general manager, will include development teams based out of Montréal, Paris, Sweden, and Toronto. “Massive Entertainment has always been defined by passion, ambition and incredible talent, and our focus now is on what comes next,” said Hartmann in a statement.

Ubisoft shuts down beloved 26-year-old studio, lays off Black Flag remake devs - Polygon.com
Elijah is a freelance news writer at Polygon. He was an associate editor at The A. V. Club and Paste, and has been featured in outlets like Game Informer, Fanbyte, Unwinnable, and more. He loves media in all forms, from fighting games and horror flicks to slow cinema and visual novels. He's from the Greater Boston area. The game industry isn't doing well. Ubisoft is doing worse.

Ubisoft closing Trials developer RedLynx and cutting jobs in Singapore studio - GamesIndustry.biz
Latest round of cuts proposes the loss of 52 roles in Finland and 70 in Singapore Ubisoft has proposed the closure of Finnish studio RedLynx, creator of the Trial franchise, and major job losses at Ubisoft Singapore, lead developer of the ill-fated Skull and Bones. The cuts are the latest in the firm's ongoing restructuring, as it seeks to dramatically reduce costs and reform into a new Creative Houses structure. Both studios had been placed into the Creative Network in that organization, providing central support to other teams.
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