Analogue Brings Back Its Perfect SNES And Sega Genesis Replacements

Ashely currently works as a news writer for Polygon. After getting her Translation degree, she was hired as a guide and news writer for GameRant and TheGamer. She enjoyed working as an author for these sites for six years, and in 2026, she started at Polygon, where she is able to continue to do what she loves: writing about video games.
Analogue's Super Nt and Mega Sg models are back with significant improvements
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Analogue is reviving its Mega SG and Super Nt consoles, and they'll play all your old Sega and Nintendo cartridges with some modern enhancements
Analogue - creator of various fancy retro-focused game consoles - has detailed its newly announced Mega Sg+ and Super Nt+: revised editions of its earlier Mega Sg and Super Nt machines, capable of playing original Sega and Nintendo cartridges with modern advancements. Analogue's first stab at the Super Nt launched in 2018, while the Mega Sg arrived one year later. Both machines' imminent upgrades feature, as per the company's announcement, "an FPGA designed in-house from scratch and backed by more than a decade of development. Rock solid. No emulation. Purpose-built 1080p for 2D gaming. Zero lag. Total accuracy. "

Goodbye joint replacements? Stanford scientists found a way to regrow cartilage and stop arthritis - Science Daily
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Sega pulls Total War: Shogun 2 - Complete Edition from sale amid AI accusations, admitting it has "fallen short"
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As too much of the industry embrace their own death through genAI, Konami say it's real people that are most important for making good games
I've taken a habit, recently, to proclaim my desire to explode in lieu of anything more realistically violent I could wish upon myself when I feel stressed. And, in what would likely be more concerning if I were a sentient bomb talking to a bomb diffusal squad, I've been saying that a lot lately, primarily because of the copious amounts of AI nonsense I've been seeing… everywhere. Epic Games, the ever-boycottable company called Microsoft, the decompiling community, the poison has found its way into everyone's veins and it's making me want to, say it with me now, explode! So you can imagine my relief to hear a developer say they don't think AI will make a massive impact. The developer? Perhaps surprisingly, Konami. Yes, yes, the same Konami we all rag on for equal parts valid and parasocial (Kojima will never acknowledge you, give it up) reasons. As spotted by Dengeki Online, and translated by Automaton, Konami Digital Entertainment president Hideki Hayakawa shared his thoughts on the rapid paced development of AI technology in the company's latest integrated report.

The 8 Best Castlevania Games, Ranked
Castlevania is one of the most beloved franchises in video game history, despite a period of 13 years when we didn’t see a new installment until the launch of Castlevania: Belmont’s Curse earlier this week. Over the years, the games have provided a variety of experiences, mixed with rich lore built on the vampire myth. With so many games available to choose from, it can be difficult to know where to begin if you haven’t touched the series in a while. Accordingly, here is our ranked list of the 8 best Castlevania games. It should make an excellent starting point. Released: Oct. 31, 1991 When Castlevania came to the Super Nintendo, it needed to impress players who were still deciding whether they wanted to spend money on a new generation of Nintendo hardware. Fortunately for everyone involved, the team at Konami was up to the task. Super Castlevania 4 features beautiful environments, as well as a hero who can now whip in eight directions, even while jumping. It’s also possible to grapple to distant points, or to wield the whip as a shield. Early use of Mode 7 rotation provided some visual showpieces to go along with parallax depth that brought static environments to life.
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