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This Stop Motion Indie Game Is Like Bioshock made by Wes Anderson

Kotaku · Publié le 24 avril 2024

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A 14 year project, Harold Halibut is like if Bioshock were made by Wes Anderson but without any of the narrative heft. #haroldhalibut #stopmotion #claymation From Willa Rowe at Kotaku.com: Harold Halibut has been a long-time coming. The first game from developer Slow Bros. took 14 years to develop, owed entirely to its handcrafted claymation art style. It’s a striking visual style, but the characters that inhabit the claymation world are never given as much care as the painstaking manner in which they’re rendered. Harold Halibut players are put in the shoes of the titular Harold, a lab assistant (who mostly gets treated like a janitor) aboard the Fedora, a space ship now submerged under water on a poisonous planet. 250 years ago, worried that the Cold War would destroy earth entirely, the All Water Corporation built the Fedora as a life raft meant to preserve humanity on a new planet. While being stuck under water wasn’t the original plan, the citizens of the Fedora have carved out a simple life for themselves. At least it’s better than getting nuked into oblivion on Earth, right? Read more: https://kotaku.com/harold-halibut-review-xbox-game-pass-playstation-steam-1851411276 For more videos, news, previews and reviews, go to http://kotaku.com Follow us on: Twitter - https://twitter.com/Kotaku Facebook - https://www.facebook.com/kotaku/

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